![]() ![]() ![]() The expansion not only includes even more items, bosses, and characters, but also features a detailed Monster Compendium, official developer tools and a Lua API specifically intended for modding the game. It also received five "Booster Pack" updates throughout 2017 and early 2018, adding even more content to the game, mostly official versions of mods. Repentance, another expansion for the remake, released on March 31st of 2021.The fifth and final was dubbed "The Forgotten Update" by Nicalis Inc., and you can watch the trailer here. The expansion is an Updated Re-release of the Antibirth Game Mod, featuring the alternate path and expanding on it with new secondary floors, a plethora of new items (a good number of which originating from Four Souls), and a new set of alternate forms for each playable character. It also improves the co-op mode by allowing players to use full-fledged characters rather than babies, and includes a metric boatload of quality-of-life changes to previous content. The release date trailer for this expansion can be found here. On June 27, 2018, a Kickstarter page for The Binding of Isaac: Four Souls, a card game published by Studio71, was launched, and was successfully funded. The bonus cards are designed by both professional artists as well as fans who submitted samples and were hand picked by the game designer, Edmund McMillen. These cards take existing cards from the game and give unique twists to the artwork based on the style of the artists, and feature crossovers from other popular IPs including Hollow Knight, Among Us, Dicey Dungeons, Towerfall, Newgrounds, Spelunky,and more. The original incarnation of the game was available only in English but saw massive sales and interest in non English-speaking countries, surpassing $8 million in sales post launch, with it being considered one of the best selling indie tabletop games to date.įor The Binding of Isaac: Four Souls Requiem,Maestro Media is working with over a dozen localization partners across the globe to make the game available to more fans than ever before. “We saw the huge interest Edmund’s game had worldwide, so for Requiem, we made it a priority to give more fans the ability to play the game by providing a localized version in their language,” said Javon Frazier, CEO of Maestro Media. We are beyond excited to release localized versions of the game to fans around the world next year.” “With over 45K backers, it’s safe to say that the popularity of one of indie gaming’s most successful franchises is still going strong and we wanted to make it accessible to as many fans as possible.”Īdam Boorstin, co-CEO of Studio71, added: “We are blown away by the fan engagement on the Kickstarter and the dedicated community surrounding The Binding of Isaac franchise. ![]()
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